Year LVI, Issue 1, 2013<<Archive>>
In this issue:
Articles
ФРАГМЕНТИ ОТ ПАМЕТТА
WHAT IS GREATER: \(\boldsymbol{\pi} \boldsymbol{\%}\) from e or e% from \(\boldsymbol{\pi}\) ?
The paper considers the experience in the perception of percentages by students. It is grounded that the main difficulty in solving problems with percentages is not at all in the percentages themselves but in the complexity of a clear and exact understanding...
education, percentage, practical problems
COMPUTING PROBLEMS ON MATHEMATICAL PUZZLES OR… AN EMPIRICAL APPROACH FOR EVALUATING THE PROGRAM EXECUTION TIME
The main focus of this paper is the calculation of the program execution time. By using math puzzles as examples, it is shown how the program execution time depends primarily on the algorithm. We present three algorithms for solving the same math puzzle. F...
program execution time, solving math puzzles, emperical approach
TOWARDS THE FIRST COMPUTER-GENERATED ENCYCLOPEDIA
The authors present their computer program „Discoverer“, intended to discover new theorems in the field of Euclidean geometry. Also, the program could be used in construction problems, to find proofs of theorems, to solve computational problems and extrem...
computer-generated mathematics, euclidean geometry, Malfatti construction problem, mathematical olympiad
SEVERAL PROOFS OF AN ALGEBRAIC INEQUALITY
A recently published algebraic inequality is discussed and three new proofs of it are proposed. The paper is of methodological character.
inequality, problem solving, proof.
VIRTUAL REALITY – A NEW VISION ON THE CONTEMPORARY EDUCATION
The paper considers basic concepts, ideas and principles of virtual reality technology. Some environments of virtual reality and their application are presented. Basic principles of teaching by means of virtual reality are described from educational point of...
education, virtual reality, virtual environment.
USING DYNAMIC AND INTERACTIVE MODELS FOR CURRICULUM PRESENTATION OF A ”COMPUTER NETWORKS AND COMMUNICATIONS“ COURSE
The paper is dedicated to the elaboration and application of a methodological instrumentation that has been enriched by dynamic and interactive models to teach the curriculum of a „Computer networks and communications“ course. A pedagogical т, че investigatio...
networks, communications, training, dynamic visibility, communicative simulacrum, animation